There are Draft Gauntlets where the dice cooperate, the board fills steadily, everybody has a few laughs, and the whole thing wraps up before anyone starts wondering whether dinner should have been involved. Thursday night was not one of those Gauntlets.
The Red Dragon Region entered its Draft Order Gauntlet knowing only one thing for certain: when the dice finally stopped rolling, twelve teams would have an official place in the 2026 WRL draft. How long it would take to get there—and how much punishment the board would absorb along the way—was apparently something the dice wanted to decide for themselves. By the time it was finished, the Red Dragons had endured one of the longest Draft Gauntlets in FSA history, a complete board wipe, repeated removals and replacements, and one final roll that still was not satisfied with leaving the order alone.
Victory Through Fire, indeed.
A Normal Start… For About 23 Minutes
The Coolidge Scorpions became the first team placed on the board, initially landing in the No. 10 position. They eventually slid to No. 11 before the E-Thugs joined them at No. 8. The Villains became the third team on the board, beginning their night in the sixth position. Three teams had made their way onto the board, but twenty-three minutes had already passed and this was clearly not moving quickly.
Then came Snake Eyes.
The roll cleared the entire board, wiping away the Coolidge Scorpions, E-Thugs, and Villains in one shot. Twenty-three minutes of work disappeared in a single roll, and suddenly the Red Dragon Draft Gauntlet looked exactly like it had at the opening bell. One GM immediately suggested Snake Eyes had arrived too early, but when you are already twenty-three minutes into a Draft Gauntlet and the board gets erased, “early” is not really the word that comes to mind.
Another GM joined the broadcast shortly after the reset, saw the empty board, and delivered perhaps the most accurate assessment of the evening: “Never good to tune in late and see a clear board.”
No. No, it is not.
The Villains Start Over
With the board empty, the hat was shaken again and the process essentially began from scratch. The first team drawn after the reset was the Villains, who had already been on the board before Snake Eyes, watched their position disappear, and then immediately became the first team forced back into the arena.
You don’t have to squint very hard to see the fantasy-football gods having a little fun with that one. Unfortunately for the Villains—and really for everybody involved—the reset was only the beginning of the punishment.
What followed was one of the most stubborn stretches any Draft Gauntlet has produced. Seven should be the most common result when rolling two six-sided dice, but Thursday night, seven apparently had other plans. Instead of steadily adding teams to the board, the action rolls repeatedly removed teams, replaced teams, and disrupted whatever progress had just been made.
For long stretches, it felt as though the board was fighting harder to stay empty than the teams were fighting to stay on it. A team would arrive, another would disappear, somebody would get moved, and somebody else would get replaced. The clock kept moving, and eventually the feeling shifted from “this is taking a while” to “we may actually be here all night.”
Finally, Twelve
At the one-hour-and-seven-minute mark, the Nauti Dawgs became the final team placed on the board, initially landing in the No. 6 position. After more than an hour of rolls, removals, replacements, movement, one complete reset, and enough dice-related hostility to make a person reconsider probability as a concept, the board was finally full.
Naturally, we still weren’t done.
The final 2d4 roll produced a four, triggering the new final-roll action: Swapping Teams with a 3d12. Because apparently this board had not suffered enough, the resulting swap altered three positions. The Nauti Dawgs moved from sixth to seventh, the Boss Hoggs jumped from seventh into fifth, and the Virginia Blackbeards slid from fifth into sixth.
At the one-hour-and-eleven-minute mark, the Red Dragon Draft Gauntlet was finally complete. One of the longest Gauntlets FSA has ever seen had its order.
The Red Dragon Draft Order
When the smoke cleared, Garbage Points emerged with the No. 1 selection in the 2026 Red Dragon Draft. THE Ohio River Monsters secured the second position, followed by the Hall of Fame Rum Runners at No. 3 and Mad Scientist at No. 4.
The final 3d12 shakeup placed the Boss Hoggs fifth, the Virginia Blackbeards sixth, and the Nauti Dawgs seventh. The Hall of Fame Monarchs landed eighth, followed by Boats N Hoes ninth and the E-Thugs tenth.
The two teams involved at the very beginning of the evening wound up near the bottom. The Coolidge Scorpions, the first team ever placed on Thursday night’s board, finished No. 11. The Villains, meanwhile, had originally landed sixth, were wiped away by Snake Eyes, became the first team placed after the entire Gauntlet restarted, and ultimately finished No. 12.
Somehow, it made perfect sense.
The complete order:
- Garbage Points
- THE Ohio River Monsters
- Rum Runners
- Mad Scientist
- Boss Hoggs
- Virginia Blackbeards
- Nauti Dawgs
- Monarchs
- Boats N Hoes
- E-Thugs
- Coolidge Scorpions
- Villains
Welcome to the Red Dragon Navy
Somewhere during the broadcast, somebody pointed out something that is now impossible to unsee: the Red Dragon Region is strangely nautical. There are the Virginia Blackbeards, Nauti Dawgs, Rum Runners, and THE Ohio River Monsters. Boats N Hoes is not exactly trying to hide the theme, either, and even the Villains have a boat incorporated into their logo.
Apparently “Victory Through Fire” comes with maritime operations. I don’t make the rules.
Now the Order Has Meaning
The Gauntlet gives us more than twelve numbers. It gives this already fascinating Red Dragon Region another layer. Garbage Points now owns the first shot at the player pool, while THE Ohio River Monsters—coming off one of the strongest 2025 WRL seasons—will draft immediately behind them. Rum Runners and Mad Scientist occupy two more premium positions inside a region already filled with familiar competition, former APFL opponents, Hall of Famers, and three WRL rookies trying to make their mark.
At the opposite end, the Villains will enter their first WRL redraft season from the turn at No. 12. That is not necessarily punishment in a snake draft, because the twelfth pick also brings the first selection of Round 2, creating an immediate back-to-back opportunity.
That is the funny thing about a Draft Gauntlet. Everybody spends an hour fighting over where they land, and then the draft begins and somebody inevitably proves the “bad” spot was not so bad after all. For now, though, the Red Dragons know their order, and the board survived.
Barely.
Two Dragons Remain
The Draft Gauntlets now move to the other two regions. The Black Dragon Draft Gauntlet takes place Sunday, August 9 at 1:00 PM ET, when the most championship-heavy region in the WRL discovers its own draft order.
Then the Gold Dragon Draft Gauntlet closes the trilogy Monday, August 10 at 8:00 PM ET.
After Thursday night, both regions may want to make one request before their first roll: anything but Snake Eyes.

